Game Developer & AI Tools Creator. Building games and developer tools with AI.
I'm a software engineer with 25+ years of experience spanning game development, AI-powered developer tools, enterprise software, and government systems. I've shipped casino games at Zynga, IGT, and Ainsworth, directed indie titles at Mr. Phil Games, and founded Changesmith.dev.
I believe in what I call Agentic Development — integrating AI-assisted workflows with human creative direction to let small teams build with the efficiency of a studio. Based in Austin, TX.
Turn your git history into polished release notes. AI-powered changelog generation that analyzes commits, PRs, and issues to create documentation customers actually want to read.
Your spreadsheet deserves to be an app. Upload your data, answer AI-guided questions, and get a custom web application with access controls, validation, and sharing — no code required.
The map to every game worth playing. Discover games through Gameplay DNA — 9 categories and 69 dimensions that go beyond genre labels to match you with games you'll actually love.
Indie game studio building Stellar Throne and Crimson Crisis. Blog exploring what happens when AI becomes your dev partner.
No ambiguity. No surprises. An AI-native programming language where every construct is self-describing, parseable at a glance, and has defined semantics.
A functional programming language with explicit types, explicit effects, and no surprises. Designed for clarity, predictability, and AI code generation.
Changesmith.dev
Mr. Phil Games
Ainsworth Game Technology
Boss Fight Entertainment
Cerberus Interactive
Zynga
IGT
Eastport Analytics
AT&T Government Solutions
Procurement Automation Institute / SAP
B.S., Logistics, Materials, and Supply Chain Management
Diploma, Computers
Interested in working together? I'd love to hear from you.